﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UserData
{
    public List<User> users = new List<User>();
}
public class User
{
    public string username;
    public string password;
    public User(string username, string password)
    {
        this.username = username;
        this.password = password;
    }
    public User()
    {
    }
}
